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    Namespace ProjectDawn.Navigation.Hybrid

    Classes

    AgentAuthoring

    Main component of agent that enables motion.

    AgentAvoidAuthoring

    Agent avoidance of nearby agents.

    AgentCircleShapeAuthoring

    Agent circle shape.

    AgentColliderAuthoring

    Enables collisio with other agents.

    AgentCrowdPathingAuthoring

    Agent uses Continuum Crowd for pathfinding in specific CrowdGroupAuthoring.

    AgentCylinderShapeAuthoring

    Agent cylindre shape.

    AgentFlockAuthoring

    AgentLocomotionPhysics

    AgentNavMeshAuthoring

    Agent uses NavMesh for pathfinding.

    AgentOculusAvoidAuthoring

    AgentReciprocalAvoidAuthoring

    AgentSeparationAuthoring

    Agent separation from nearby agents.

    AgentSmartStopAuthoring

    Enables collisio with other agents.

    BirdAuthoring

    Agent Bird from nearby agents.

    CrowdDiscomfortAuthoring

    Discomfort volume of crowd agents.

    CrowdGroupAuthoring

    A single group that will navigate on the CrowdSurfaceAuthoring.

    CrowdObstacleAuthoring

    Obstacle volume of crowd agents.

    CrowdSurfaceAuthoring

    A surface on which a crowd can move.

    DepthSurfaceAuthoring

    A surface on which a boids can move.

    EntityBehaviour

    FlockGroupAuthoring

    NavMeshSettingsAuthoring

    NavMeshSurfaceBaker

    SettingsBehaviour

    SpatialPartitioningSettingsAuthoring

    Structs

    AgentSetDestinationDeferredSystem

    AgentSetDestinationDeferredSystem.Singleton

    ReadAgentRectTransformSystem

    ReadAgentTransformSystem

    WriteAgentRectTransformSystem

    WriteAgentTransformSystem

    Interfaces

    INavMeshWallProvider

    Enums

    AgentMotionType

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