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    Class FlockGroupAuthoring

    Inheritance
    object
    Object
    Component
    Behaviour
    MonoBehaviour
    EntityBehaviour
    FlockGroupAuthoring
    Inherited Members
    EntityBehaviour.m_Entity
    EntityBehaviour.IsEntityCreated
    EntityBehaviour.GetOrCreateEntity()
    MonoBehaviour.IsInvoking()
    MonoBehaviour.CancelInvoke()
    MonoBehaviour.Invoke(string, float)
    MonoBehaviour.InvokeRepeating(string, float, float)
    MonoBehaviour.CancelInvoke(string)
    MonoBehaviour.IsInvoking(string)
    MonoBehaviour.StartCoroutine(string)
    MonoBehaviour.StartCoroutine(string, object)
    MonoBehaviour.StartCoroutine(IEnumerator)
    MonoBehaviour.StartCoroutine_Auto(IEnumerator)
    MonoBehaviour.StopCoroutine(IEnumerator)
    MonoBehaviour.StopCoroutine(Coroutine)
    MonoBehaviour.StopCoroutine(string)
    MonoBehaviour.StopAllCoroutines()
    MonoBehaviour.print(object)
    MonoBehaviour.destroyCancellationToken
    MonoBehaviour.useGUILayout
    MonoBehaviour.runInEditMode
    Behaviour.enabled
    Behaviour.isActiveAndEnabled
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    Component.TryGetComponent(Type, out Component)
    Component.TryGetComponent<T>(out T)
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    Component.GetComponentInChildren<T>()
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    Component.GetComponentsInChildren<T>(bool, List<T>)
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    Object.FindObjectsOfType(Type)
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    Namespace: ProjectDawn.Navigation.Hybrid
    Assembly: ProjectDawn.Navigation.Hybrid.dll
    Syntax
    [AddComponentMenu("Agents Navigation/Flock Group (Experimental)")]
    public class FlockGroupAuthoring : EntityBehaviour

    Fields

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    Alignment

    Declaration
    [SerializeField]
    [Range(0, 0.3)]
    protected float Alignment
    Field Value
    Type Description
    float
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    Cohesion

    Declaration
    [SerializeField]
    [Range(0, 0.3)]
    protected float Cohesion
    Field Value
    Type Description
    float
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    Leader

    Declaration
    [SerializeField]
    protected AgentAuthoring Leader
    Field Value
    Type Description
    AgentAuthoring
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    Radius

    Declaration
    [SerializeField]
    protected float Radius
    Field Value
    Type Description
    float

    Properties

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    DefaulFlockGroup

    Returns default component of FlockGroup.

    Declaration
    public FlockGroup DefaulFlockGroup { get; }
    Property Value
    Type Description
    FlockGroup
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    EntityFlockEntities

    FlockEntity buffer of this Entity. Accessing this property is potentially heavy operation as it will require wait for agent jobs to finish.

    Declaration
    public DynamicBuffer<FlockEntity> EntityFlockEntities { get; }
    Property Value
    Type Description
    DynamicBuffer<FlockEntity>
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    EntityFlockGroup

    FlockGroup component of this Entity. Accessing this property is potentially heavy operation as it will require wait for agent jobs to finish.

    Declaration
    public FlockGroup EntityFlockGroup { get; set; }
    Property Value
    Type Description
    FlockGroup
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    HasEntityFlockGroup

    Returns true if entity has FlockGroup.

    Declaration
    public bool HasEntityFlockGroup { get; }
    Property Value
    Type Description
    bool
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