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    Struct HiveMindStop

    This option allows agent to do smarter stop decision then moving in group. It works under assumption that by reaching nearby agent that is already idle and have similar destination it can stop as destination is reached.

    Inherited Members
    ValueType.Equals(object)
    ValueType.GetHashCode()
    ValueType.ToString()
    object.Equals(object, object)
    object.GetType()
    object.ReferenceEquals(object, object)
    Namespace: ProjectDawn.Navigation
    Assembly: ProjectDawn.Navigation.dll
    Syntax
    [Serializable]
    public struct HiveMindStop

    Fields

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    Enabled

    This option allows agent to do smarter stop decision then moving in group. It works under assumption that by reaching nearby agent that is already idle and have similar destination it can stop as destination is reached.

    Declaration
    public bool Enabled
    Field Value
    Type Description
    bool
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    Radius

    Radius at which agent will assume similarity of the distance.

    Declaration
    [Tooltip("Radius at which agent will assume similarity of the distance.")]
    public float Radius
    Field Value
    Type Description
    float

    Properties

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    Default

    Returns default configuration.

    Declaration
    public static HiveMindStop Default { get; }
    Property Value
    Type Description
    HiveMindStop
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