Struct AgentSeparation
Agent separation from nearby agents.
Implements
IComponentData
    IQueryTypeParameter
    IEnableableComponent
  Inherited Members
Namespace: ProjectDawn.Navigation
Assembly: ProjectDawn.Navigation.dll
Syntax
public struct AgentSeparation : IComponentData, IQueryTypeParameter, IEnableableComponent
  Fields
| Improve this Doc View SourceLayers
Agent separation from nearby agents.
Declaration
public NavigationLayers Layers
  Field Value
| Type | Description | 
|---|---|
| NavigationLayers | 
Radius
Radius at which agent will attempt separate from each other.
Declaration
public float Radius
  Field Value
| Type | Description | 
|---|---|
| float | 
Weight
The weight of the separation force.
Declaration
public float Weight
  Field Value
| Type | Description | 
|---|---|
| float | 
Properties
| Improve this Doc View SourceDefault
Returns default configuration.
Declaration
public static AgentSeparation Default { get; }
  Property Value
| Type | Description | 
|---|---|
| AgentSeparation | 
Implements
      Unity.Entities.IComponentData
  
  
      Unity.Entities.IQueryTypeParameter
  
  
      Unity.Entities.IEnableableComponent