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    Samples

    In a package folder named Samples you can find projects that showcase possible use cases.

    Samples in this package are contained in a hidden folder named Samples~ and they can be imported using Package Manager. This allows package to be lighter if samples are not used. To import samples, follow these steps:

    • Click menu item Window/Package Manager to open package manager window.
    • Make sure you selected tab Packages: In Project.
    • Find package Agents Navigation.
    • Find button Samples and click it.

    Node. Make sure tab Packages: In Project is selected.

    For more information check https://docs.unity3d.com/2022.2/Documentation/Manual/cus-samples.html.

    URPGameKit

    This sample project shows usage of Impostor with Universal Render Pipeline. Sample contains these scenes:

    • URPGameKitVegetation - shows how to use impostor with LOD Group.

    • URPGameKitRockRuntime - shows how to use impostor that is baked at runtime.

    • URPGameKit - synthetic performance test that uses lod. By pressing ESC button, it switches between using impostor and not.

    • URPCustomRenderMode - shows how to bake impostor by capturing custom data instead of common like base color, normal, depth.

    HDRPTerrain

    This sample project shows usage of Impostor with High Definition Render Pipeline.

    • HDRPTree - simple impostor tree.
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