Quick Start
To quickly create an impostor, follow these steps:
First of all, make sure that your project is fully set up to use either HDRP or URP.
Note: You can find more information about SRP in this link.
In the project view folders and file area, right-click. Select Create
and then Impostor
.
![](images/impostor-create.png)
This will create a new impostor asset.
![](images/impostor-empty.png)
Select the impostor asset and in the inspector view, click the Build
button. This will start the process of building the impostor.
![](images/impostor-build.png)
All built assets will be stored under the same impostor asset as sub-assets.
Note: You can learn more about sub-assets in this link.
![](images/impostor-assets.png)
Finally, you can use a very convenient feature to create a game object out of the impostor. To do this, you need to select the impostor asset in the project view and drag-and-drop it into the scene view.
![](images/drag-and-drop.png)