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    Class MeshExtensions

    Inheritance
    System.Object
    MeshExtensions
    Inherited Members
    System.Object.Equals(System.Object)
    System.Object.Equals(System.Object, System.Object)
    System.Object.GetHashCode()
    System.Object.GetType()
    System.Object.MemberwiseClone()
    System.Object.ReferenceEquals(System.Object, System.Object)
    System.Object.ToString()
    Namespace: ProjectDawn.Geometry3D
    Assembly: ProjectDawn.Geometry.dll
    Syntax
    public static class MeshExtensions

    Methods

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    ToMesh<T>(TriangularSurface<T>)

    Declaration
    public static Mesh ToMesh<T>(this TriangularSurface<T> surface)
        where T : struct, ITransformFloat3
    Parameters
    Type Name Description
    TriangularSurface<T> surface
    Returns
    Type Description
    UnityEngine.Mesh
    Type Parameters
    Name Description
    T
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    ToTriangularSurface<T>(Mesh, Allocator, T)

    Declaration
    public static TriangularSurface<T> ToTriangularSurface<T>(this Mesh mesh, Allocator allocator, T transform = default(T))
        where T : struct, ITransformFloat3
    Parameters
    Type Name Description
    UnityEngine.Mesh mesh
    Unity.Collections.Allocator allocator
    T transform
    Returns
    Type Description
    TriangularSurface<T>
    Type Parameters
    Name Description
    T
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