Rig
A Rig
is a ScriptableObject that contains baked joint and animation data. This asset is shared across multiple instances of the same armature type. It primarily stores serialized binary data for the Armature
and Motion
structures. In this package, it is created by the RigImporter
from assets with the .rig
extension.
Creation
To create a Rig asset in the Project view, right-click to open the context menu, then select Create/Rig
.
It can also be created via the top menu by navigating to Assets/Create/Rig
.
This will generate an asset with the .rig
extension.