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    Struct NavMeshWall

    Represents a wall on the navigation mesh.

    Implements
    IBufferElementData
    Inherited Members
    ValueType.Equals(object)
    ValueType.GetHashCode()
    ValueType.ToString()
    object.Equals(object, object)
    object.GetType()
    object.ReferenceEquals(object, object)
    Namespace: ProjectDawn.Navigation
    Assembly: ProjectDawn.Navigation.dll
    Syntax
    public struct NavMeshWall : IBufferElementData

    Constructors

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    NavMeshWall(float3, float3)

    Constructs a new instance of the NavMeshWall struct.

    Declaration
    public NavMeshWall(float3 from, float3 to)
    Parameters
    Type Name Description
    float3 from

    The start point of the wall.

    float3 to

    The end point of the wall.

    Fields

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    End

    The end point of the wall.

    Declaration
    public float3 End
    Field Value
    Type Description
    float3
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    Start

    The start point of the wall.

    Declaration
    public float3 Start
    Field Value
    Type Description
    float3

    Properties

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    Direction

    Represents a wall on the navigation mesh.

    Declaration
    public float3 Direction { get; }
    Property Value
    Type Description
    float3

    Implements

    Unity.Entities.IBufferElementData
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