Struct NavMeshSteeringSystem
System that steers agents within the NavMesh path.
Implements
ISystem
ISystemCompilerGenerated
Inherited Members
Namespace: ProjectDawn.Navigation
Assembly: ProjectDawn.Navigation.dll
Syntax
[BurstCompile]
[UpdateAfter(typeof(NavMeshBoundarySystem))]
[UpdateAfter(typeof(NavMeshPathSystem))]
[UpdateInGroup(typeof(AgentPathingSystemGroup))]
public struct NavMeshSteeringSystem : ISystem, ISystemCompilerGenerated
Methods
OnCreateForCompiler(ref SystemState)
Generated by compilation pipeline and used internally.
Declaration
public void OnCreateForCompiler(ref SystemState state)
Parameters
Type | Name | Description |
---|---|---|
SystemState | state | The Unity.Entities.SystemState backing this system instance |
Implements
Unity.Entities.ISystem
Unity.Entities.ISystemCompilerGenerated