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    Struct GiveUpStopTimer

    For tracking give up progress.

    Implements
    IComponentData
    IQueryTypeParameter
    Inherited Members
    ValueType.Equals(object)
    ValueType.GetHashCode()
    ValueType.ToString()
    object.Equals(object, object)
    object.GetType()
    object.ReferenceEquals(object, object)
    Namespace: ProjectDawn.Navigation
    Assembly: ProjectDawn.Navigation.dll
    Syntax
    public struct GiveUpStopTimer : IComponentData, IQueryTypeParameter

    Fields

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    Destination

    Destination towards which it will track give up progress.

    Declaration
    public float3 Destination
    Field Value
    Type Description
    float3
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    Progress

    Current progress towards stopping. Once it is reached, it will stop.

    Declaration
    public float Progress
    Field Value
    Type Description
    float

    Implements

    Unity.Entities.IComponentData
    Unity.Entities.IQueryTypeParameter
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